My second project in the 20 Game Challenge.

A basic Breakout clone made in Unity. I struggled a lot with fixing the bounce angle when the ball got stuck, learned a ton about Rigidbody2D, velocity, and floating point issues.

This was the game that made me realize: writing code teaches way more than just reading or watching tutorials.

#2 of 20

Published 19 hours ago
StatusReleased
PlatformsHTML5
AuthorHappy
Made withUnity

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Again all my UI is out of place here.