Breakout
My second project in the 20 Game Challenge.
A basic Breakout clone made in Unity. I struggled a lot with fixing the bounce angle when the ball got stuck, learned a ton about Rigidbody2D, velocity, and floating point issues.
This was the game that made me realize: writing code teaches way more than just reading or watching tutorials.
#2 of 20
Comments
Log in with itch.io to leave a comment.
Again all my UI is out of place here.